Skins (146)
Visuals (115)
Input Plug-ins (35)
Output Plug-ins (5)
General Plug-ins (11)
Archive Reader (16)
Input Plug-ins (40)
DSP Plug-ins (10)
External Add-ons (16)
XMPlay Archive (69)
Extra ToolsSkins (146)
Visuals (115)
Input Plug-ins (35)
Output Plug-ins (5)
General Plug-ins (11)
Archive Reader (16)
Input Plug-ins (40)
DSP Plug-ins (10)
External Add-ons (16)
XMPlay Archive (69)
Extra ToolsXMPlay can currently load the following add-ons:
All add-ons reside in their own sub-directories under the directory where you installed XMPlay.
Probably you will have your plugin/skin/vis as a .zip package, so you just have to extract them like this:
Note: Actually, you can put any plug-in, visual or skin anywhere into the XMPlay directory or into subdirectories - XMPlay will find them. It's just easier to maintain your XMPlay folder if you use the proposed subdirectory structure.
Some plugins are contained inside an installer (.exe), which will do the work for you.
Alternatively, you can do this:
Some visuals have additional functions and/or options that are accessible via the middle mouse button.
After you have extracted the plugins into their directory, you might want to configure them. This is how you do it:
If you need to remove a skin, plugin or visual, just locate the corresponding .dll (plugin), .svp (visual) or .xmpskin (skin) file - and simply delete it.
Note that moving a file from one subdirectory of XMPlay to another does not prevent it from loading! On startup, XMPlay looks for loadable files in all subdirectories, so you have to delete a file or move it outside of the XMPlay directory to prevent XMPlay from loading it.